Monstera
Made for RVA Game Jams
CONTROLS:
- Left click to throw cards at enemies
- Right click to cycle between active card
- R to reload cards
- Successful hits with steel cards build up your combo crystals. Spend them with an explosion card finisher. More crystals = bigger explosion!
ABOUT:
The jam theme was "textural" and we wanted to explore an idea where you fight enemies with playing cards that each have a different texture and associated effect. Alas, we only had time to make two card types, but we still had fun working on it! Our previous game was all low-poly with flat colors, so it was interesting to try to start working with textures. The textures in the game came from photos taken of things around our house. All audio courtesy of the Richmond Audio Safari Library!
Bonus Quiz: Can you guess the game that inspired the monster designs? =)
| Published | 5 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Long Lost |
| Genre | Action, Shooter |
| Made with | Unity |
| Tags | 3D, Experimental, First-Person, FPS, Indie, Singleplayer, Unity |

Comments
Log in with itch.io to leave a comment.
Really cool. Great textures. The "Right Click" to cycle between cards is an inspired choice. Works really well.